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3D Architectural Walkthrough & Animation · Since 2004

Buildings that don't exist yet

Photorealistic 4K walkthrough animation and rendering across fifteen sectors — towers, apartment communities, townships, houses, restaurants, offices, factories, warehouses and temples. Every frame built from drawings. Nothing filmed.

Best of Yantram  •  How It Works  •  High-Rise & Condominium  •  Multifamily  •  Masterplan & Township  •  Houses & Villas  •  Apartment & Home Interiors  •  Hospitality Interiors  •  Commercial & Office  •  Factory & Warehouse  •  Temples & Cultural  •  360° Virtual Tours  •  Aerial & Bird's Eye  •  Product & Furniture  •  ShortsBest of Yantram  •  How It Works  •  High-Rise & Condominium  •  Multifamily  •  Masterplan & Township  •  Houses & Villas  •  Apartment & Home Interiors  •  Hospitality Interiors  •  Commercial & Office  •  Factory & Warehouse  •  Temples & Cultural  •  360° Virtual Tours  •  Aerial & Bird's Eye  •  Product & Furniture  •  Shorts
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Pick your sector

Fifteen playlists, each one a different building type and a different buyer. Hover a tile to read it, press play to watch the whole playlist without leaving this page.

01  /  4K Walkthroughs

Best of Yantram

Our strongest 4K walkthroughs across every sector. Residential towers, apartment communities, houses, restaurants, offices, factories and township masterplans — every frame computer generated from architectural drawings, none of these buildings built when the animations were made. If you are seeing our work for the first time, start here.

02  /  Cost, Time & Process

How It Works

Straight answers before you hire anyone, including us. What drives the price of a walkthrough. Realistic timelines by project type. Which files to send and what to do when there is no CAD. What a grey-scale camera test is and why approving it matters more than anything else you will sign off. Who owns the final files. How NDAs work.

03  /  Off-Plan Pre-Sales

High-Rise & Condominium

Facade and massing, arrival plaza, double-height lobby, furnished show units, balcony views, rooftop amenity decks and the dusk exterior that ends up on the hoarding. A buyer walks through a finished tower years before it tops out — which is how units sell before construction and how the price ceiling for remaining inventory gets set.

04  /  Apartment Communities

Multifamily

Garden-style communities and build-to-rent — aerial site views, streetscape, amenity courtyards, clubhouse and pool, model unit interiors. The aerial makes a site plan legible to an investment committee in minutes. The ground-level sequences answer the only question a resident or an objecting neighbour has.

05  /  Aerial Flythroughs

Masterplan & Township

Road networks, residential precincts, retail and civic buildings, parks, water bodies and landmark structures. A township is too large for a walkthrough and too abstract for a plan — yet almost everyone who decides its fate sits outside the planning profession. Phasing sequences are the most valuable deliverable here.

06  /  Exterior & Interior

Houses & Villas

Street approach, entry, open living and dining, kitchen, bedrooms, alfresco and pool, and the dusk exterior with the lights on. Most people commissioning a house have never read architectural drawings and are about to spend a very large sum on something they cannot picture. A walkthrough forces disagreement to happen early, while changes are still free.

07  /  Room by Room

Apartment & Home Interiors

Foyer, living and family areas, kitchen, bedrooms, bathrooms and balcony as one continuous journey. Apartments are harder than houses because nothing can move — windows, structure and ceiling height are fixed. Furniture is modelled at true dimensions, so if a piece does not fit, the render shows it.

08  /  Restaurants, Bars & Hotels

Hospitality Interiors

Bar and backlit bottle display, lounge seating, casual and fine dining, private dining and open kitchens. Most restaurant renders fail for one reason: they are bright, even and shadowless, and no venue trades like that. A restaurant earns its money at night in low, layered light — and atmosphere is the product hospitality actually sells.

09  /  Workplace & Retail

Commercial & Office

Facade and massing studies through to fitted-out workplaces, reception and lobby spaces, meeting rooms and co-working floors. Commercial buildings are let on documents, well before completion — a tenant assesses floor plates, subdivision, natural light and servicing from drawings written for engineers.

10  /  Industrial Facilities

Factory & Warehouse

Manufacturing plants, production lines, warehouses, distribution centres and logistics parks. A factory is a sequence, not a space. A warehouse is judged on clear height, dock count and turning circles. The exercise routinely catches coordination failures — conveyors crossing walkways, machines without maintenance clearance, dispatch bays that cannot take the planned trucks.

11  /  Heritage Architecture

Temples & Cultural

Entrance towers, outer courts, pillared halls, sanctums and carved stone, in daylight, lamp light and festival illumination. There is no bank underwriting a pro forma — the money is raised family by family, over years, before construction. A donor who has walked through the finished temple understands exactly what their contribution creates.

12  /  Interactive & VR

360° Virtual Tours

A walkthrough follows a camera path we choose; a 360° tour lets the viewer look wherever they want at their own pace. For a sales gallery touchscreen, an overseas buyer or an investment committee in another country, that control is worth more than cinematics. Produced from the same model as the walkthrough.

13  /  Context & Site Views

Aerial & Bird's Eye

Fully computer generated, no drone and no photography. You cannot photograph a building that has not been built. An aerial render places an unbuilt scheme into its real surroundings at a height no camera could reach on site, in any season and at any time of day. Used for investor decks, lender packages and planning submissions.

14  /  3D Product Modeling

Product & Furniture

Furniture, lighting, sanitaryware, tiles, electronics and machinery for catalogues, e-commerce and trade shows. Once a product is modelled every variant is nearly free — each colourway, finish and configuration from the same model. For forty products in nine finishes, photography would mean 360 shoots.

15  /  Under a Minute

Shorts

Vertical clips cut from the full walkthroughs. Worth knowing if you commission visualization: cutdowns come from the same 3D model as the main animation and cost very little to add. For property launches they are frequently the highest-reach asset in the whole campaign.

How a project runs

The same six steps whether it is one apartment interior or a fifteen-year township build-out. Only the duration changes.

01

Send drawings

Floor plan, elevations, sections, material schedule, site orientation. A floor plan alone is enough to begin and to quote from.

02

Fixed quotation

One number, one delivery date, usually the same working day. Not hourly, and not revised mid-project.

03

Camera test

An untextured animation showing exactly where the camera goes. You approve it before a single production frame renders.

04

Materials & light

Surfaces, true sun study for the site latitude, artificial lighting, furnishing and dressing. First draft delivered watermarked.

05

unlimited revisions

Included as standard — material swaps, furniture changes, camera timing, colour grading. Anything beyond is agreed before it starts.

06

Final delivery

4K master plus every still, tour, floor plan and cutdown ordered. Full commercial rights transfer on final payment.

The model is the asset, not the video

Building the 3D model is the expensive part of every project on this page. Once it exists, everything else costs a fraction of the first deliverable — still renders at print resolution for brochures and hoardings, a 360° virtual tour for the sales office, 2D and 3D floor plans, aerial and context views, vertical 9:16 cutdowns for social, material and finish variants, day and night versions, and phasing sequences for staged developments.

Clients who commission the animation alone buy one asset. Clients who take the full kit out of the same model buy an entire launch campaign for perhaps forty percent more. Coming back six weeks later for the brochure images means paying to reopen a project that was closed — the most common and most avoidable expense in this business.

Markets we work in

Delivery is remote, so location makes no difference to price or schedule. Registered in Dallas, Texas with our production studio in India, we work to the client's timezone for reviews and communicate in English on WhatsApp or email.

Frequently asked questions

How much does a 3D architectural walkthrough cost?

Price is driven by runtime, the number of spaces or buildings shown, how heavily each is furnished or equipped, and how much exterior context is required. A single interior walkthrough sits at the low end; a township masterplan with phasing sequences sits at the high end. Send the drawings and you receive a fixed quotation with a delivery date, usually the same working day. We do not bill hourly and we do not revise the price mid-project.

How long does a 3D walkthrough take?

Interior-only projects run 5 to 7 business days. Houses run 10 to 15. High-rise and multifamily run 12 to 20. Industrial and temple projects run 15 to 25 because machinery and carving must be modelled accurately. Township masterplans run 20 to 35. Still images take 2 to 3 days in every category.

What files do you need to start?

A floor plan is enough to begin and to quote from. Elevations, sections, a material schedule, site orientation and reference imagery produce a far more accurate first draft. We work from AutoCAD, Revit, ArchiCAD, SketchUp, PDF and clear scans of hand drawings.

Can you work from hand drawings or a PDF?

Yes. A significant share of our work arrives as PDFs, scans or hand-drawn sheets rather than CAD. Temple projects in particular often arrive as traditional drawings prepared by a sthapati. Clear photographs are usually enough.

What is a grey-scale camera test?

An untextured, unlit animation showing exactly where the camera goes and how long it holds, delivered before any production frame is rendered. Approving it is the last free moment to change anything — after materials and lighting are applied, a camera change means re-rendering. It is the most consequential approval in the process.

How many revisions are included?

Unlimited revisions are included as standard, covering material swaps, furniture and equipment changes, camera timing adjustments and colour grading. Anything beyond that is agreed before it is started, so there are no surprise invoices.

Who owns the final animation and renders?

You do. Full commercial rights transfer on final payment, with no ongoing licence fee or usage restriction — including advertising, print, signage, planning submittals, investor material, listings and social media.

Do you sign NDAs?

Yes, before any drawing or design file is transferred. Confidential pre-launch residential schemes and commercially sensitive plant layouts are routine work.

Can the walkthrough be used for planning or council submissions?

Yes, and accuracy matters more than gloss in that setting. We render honest massing, real buffer widths, planting at realistic installed size and correct sun angles for the site latitude, because planning staff and objectors compare renders against the submitted drawings.

What else can you produce from the same 3D model?

Still renders at print resolution, 360 degree virtual tours, 2D and 3D floor plans, aerial and context views, vertical 9:16 cutdowns for social, material and finish variants, day and night versions, and phasing sequences. Building the model is the expensive part — once it exists, each additional deliverable costs a fraction of the first.

Send one plan.
Get one view free.

No conditions, no obligation, no sales call unless you ask for one. Judge the quality on your own project rather than on a showreel.

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